Android - Playtester Resources

Thank you for helping us playtest Android. The outline below links to all the rules of the game. Please feel free to share this webpage with your fellow playtesters. You also have our permission to print these rules for personal use - as reference materials for your playtest - so long as you do not attempt to sell or claim ownership of them or otherwise do bad things with the fruit of our creative work.

We want to make Android the best game it can be, and we need your input to do that. Play the game as much or as little as you want. Let us know what worked and what didn't. If you come up with a solution to a problem you encounter, we'd love you to share it with us. You can email your questions and comments to me, and I will share them with the rest of the Traitor Recycling Studio.

Thank you and enjoy the game,
Eric Zawadzki - dayzdark@gmail.com
Android Developer

Introduction

  1. The Android's World
  2. Glossary and Core Concepts
  3. Influence and Themes

Chapter 1: Controller Rules

  1. Creating the Controller
  2. Corporations
  3. Advantages
  4. Adversity and Problems

Chapter 2: Shell Rules

  1. Creating the Shell
  2. Patents
  3. Human-Android Relations

Chapter 3: Core Rules

  1. Creating the Core
  2. Errors
  3. Glitches

Chapter 4: Conflict Resolution

  1. Conflict Resolution Overview
  2. Controller Resolution
  3. Android Resolution
  4. Combat
  5. Example of Combat

Chapter 5: Setting and Characters

  1. Setting
  2. Sample Controllers and Androids
  3. Non-Player Characters
  4. Influence and Drift
  5. End Game Scenarios

Chapter 6: Missions

  1. Mission Structure
  2. Mission Seeds
  3. Complications

Character Sheet (provided by Paranoia-Live citizen No.5127)